carb::simplegui::WindowClass¶
Defined in carb/simplegui/SimpleGuiTypes.h
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struct
carb::simplegui
::
WindowClass
¶ [BETA] Rarely used / very advanced uses only. Use with SetNextWindowClass() and DockSpace() functions. Provide hints to the platform back-end via altered viewport flags (enable/disable OS decoration, OS task bar icons, etc.) and OS level parent/child relationships.
Public Functions
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inline
WindowClass
()¶ Constructor.
Public Members
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uint32_t
classId
¶ User data. 0 = Default class (unclassed)
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uint32_t
parentViewportId
¶ Hint for the platform back-end. If non-zero, the platform back-end can create a parent<>child relationship between the platform windows. Not conforming back-ends are free to e.g. parent every viewport to the main viewport or not.
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ViewportFlags
viewportFlagsOverrideSet
¶ Viewport flags to set when a window of this class owns a viewport. This allows you to enforce OS decoration or task bar icon, override the defaults on a per-window basis.
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ViewportFlags
viewportFlagsOverrideClear
¶ Viewport flags to clear when a window of this class owns a viewport. This allows you to enforce OS decoration or task bar icon, override the defaults on a per-window basis.
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DockNodeFlags
dockNodeFlagsOverrideSet
¶ [EXPERIMENTAL] Dock node flags to set when a window of this class is hosted by a dock node (it doesn’t have to be selected!)
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DockNodeFlags
dockNodeFlagsOverrideClear
¶ [EXPERIMENTAL]
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bool
dockingAlwaysTabBar
¶ Set to true to enforce single floating windows of this class always having their own docking node (equivalent of setting the global io.ConfigDockingAlwaysTabBar)
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bool
dockingAllowUnclassed
¶ Set to true to allow windows of this class to be docked/merged with an unclassed window. // FIXME-DOCK: Move to DockNodeFlags override?
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inline