OmniGraph Node omni.physx.graph.SceneQueryOverlapBoxAny
omni.physx.graph.SceneQueryOverlapBoxAny Properties
Name |
Value |
---|---|
Version |
1 |
Extension |
omni.physx.graph |
Has State? |
False |
Implementation Language |
C++ |
Default Memory Type |
cpu |
Generated Code Exclusions |
python, tests |
tags |
physics,physx,simulation,collision |
uiName |
Overlap, Box, Any |
__tokens |
{} |
__categories |
Omni PhysX Scene Queries |
__exclusions |
python,tests |
Generated Class Name |
OgnPhysXSceneQueryOverlapBoxAnyDatabase |
Python Module |
omni.physxgraph |
omni.physx.graph.SceneQueryOverlapBoxAny Description
Checks whether any colliders overlap the query input box.
omni.physx.graph.SceneQueryOverlapBoxAny Inputs
Name |
Type |
Default |
Required? |
Descripton |
---|---|---|---|---|
inputs:dimensions |
[‘double[3]’, ‘float[3]’] |
None |
Y |
Box dimensions |
uiName |
Dimensions |
|||
inputs:execIn |
execution |
None |
Y |
Input execution |
inputs:position |
[‘pointd[3]’, ‘pointf[3]’] |
None |
Y |
Box center position. |
uiName |
Position |
|||
inputs:rotation |
[‘double[3]’, ‘float[3]’] |
None |
Y |
Box rotation in XYZ order Euler angles |
uiName |
Rotation |
omni.physx.graph.SceneQueryOverlapBoxAny Outputs
Name |
Type |
Default |
Required? |
Descripton |
---|---|---|---|---|
outputs:execOut |
execution |
None |
Y |
Output execution |
outputs:overlap |
bool |
None |
Y |
Returns true if any colliders overlap with the input box. |