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UsdPhysicsMeshCollisionAPI Class Reference

Attributes to control how a Mesh is made into a collider. More...

Inherits UsdAPISchemaBase.

Public Member Functions

 UsdPhysicsMeshCollisionAPI (const UsdPrim &prim=UsdPrim())
 Construct a UsdPhysicsMeshCollisionAPI on UsdPrim prim . More...
 
 UsdPhysicsMeshCollisionAPI (const UsdSchemaBase &schemaObj)
 Construct a UsdPhysicsMeshCollisionAPI on the prim held by schemaObj . More...
 
virtual USDPHYSICS_API ~UsdPhysicsMeshCollisionAPI ()
 Destructor. More...
 
USDPHYSICS_API UsdAttribute GetApproximationAttr () const
 Determines the mesh's collision approximation: "none" - The mesh geometry is used directly as a collider without any approximation. More...
 
USDPHYSICS_API UsdAttribute CreateApproximationAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 See GetApproximationAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More...
 

Static Public Member Functions

static USDPHYSICS_API const
TfTokenVector & 
GetSchemaAttributeNames (bool includeInherited=true)
 Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. More...
 
static USDPHYSICS_API
UsdPhysicsMeshCollisionAPI 
Get (const UsdStagePtr &stage, const SdfPath &path)
 Return a UsdPhysicsMeshCollisionAPI holding the prim adhering to this schema at path on stage. More...
 
static USDPHYSICS_API
UsdPhysicsMeshCollisionAPI 
Apply (const UsdPrim &prim)
 Applies this single-apply API schema to the given prim. More...
 

Static Public Attributes

static const UsdSchemaType schemaType = UsdSchemaType::SingleApplyAPI
 Compile time constant representing what kind of schema this class is. More...
 

Protected Member Functions

USDPHYSICS_API UsdSchemaType _GetSchemaType () const override
 Returns the type of schema this class belongs to. More...
 

Friends

class UsdSchemaRegistry
 

Detailed Description

Attributes to control how a Mesh is made into a collider.

Can be applied to a USDGeomMesh.

For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdPhysicsTokens. So to set an attribute to the value "rightHanded", use UsdPhysicsTokens->rightHanded as the value.

Definition at line 63 of file meshCollisionAPI.h.

Constructor & Destructor Documentation

UsdPhysicsMeshCollisionAPI ( const UsdPrim &  prim = UsdPrim())
inlineexplicit

Construct a UsdPhysicsMeshCollisionAPI on UsdPrim prim .

Equivalent to UsdPhysicsMeshCollisionAPI::Get(prim.GetStage(), prim.GetPath()) for a valid prim, but will not immediately throw an error for an invalid prim

Definition at line 75 of file meshCollisionAPI.h.

UsdPhysicsMeshCollisionAPI ( const UsdSchemaBase &  schemaObj)
inlineexplicit

Construct a UsdPhysicsMeshCollisionAPI on the prim held by schemaObj .

Should be preferred over UsdPhysicsMeshCollisionAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.

Definition at line 83 of file meshCollisionAPI.h.

virtual USDPHYSICS_API ~UsdPhysicsMeshCollisionAPI ( )
virtual

Destructor.

Member Function Documentation

USDPHYSICS_API UsdSchemaType _GetSchemaType ( ) const
overrideprotected

Returns the type of schema this class belongs to.

See Also
UsdSchemaType
static USDPHYSICS_API UsdPhysicsMeshCollisionAPI Apply ( const UsdPrim &  prim)
static

Applies this single-apply API schema to the given prim.

This information is stored by adding "PhysicsMeshCollisionAPI" to the token-valued, listOp metadata apiSchemas on the prim.

Returns
A valid UsdPhysicsMeshCollisionAPI object is returned upon success. An invalid (or empty) UsdPhysicsMeshCollisionAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
See Also
UsdPrim::GetAppliedSchemas()
UsdPrim::HasAPI()
UsdPrim::ApplyAPI()
UsdPrim::RemoveAPI()
USDPHYSICS_API UsdAttribute CreateApproximationAttr ( VtValue const &  defaultValue = VtValue(),
bool  writeSparsely = false 
) const

See GetApproximationAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.

If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

static USDPHYSICS_API UsdPhysicsMeshCollisionAPI Get ( const UsdStagePtr &  stage,
const SdfPath &  path 
)
static

Return a UsdPhysicsMeshCollisionAPI holding the prim adhering to this schema at path on stage.

If no prim exists at path on stage, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:

* UsdPhysicsMeshCollisionAPI(stage->GetPrimAtPath(path));
*
USDPHYSICS_API UsdAttribute GetApproximationAttr ( ) const

Determines the mesh's collision approximation: "none" - The mesh geometry is used directly as a collider without any approximation.

"convexDecomposition" - A convex mesh decomposition is performed. This results in a set of convex mesh colliders. "convexHull" - A convex hull of the mesh is generated and used as the collider. "boundingSphere" - A bounding sphere is computed around the mesh and used as a collider. "boundingCube" - An optimally fitting box collider is computed around the mesh. "meshSimplification" - A mesh simplification step is performed, resulting in a simplified triangle mesh collider.

Declaration uniform token physics:approximation = "none"
C++ Type TfToken
Usd Type SdfValueTypeNames->Token
Variability SdfVariabilityUniform
Allowed Values none, convexDecomposition, convexHull, boundingSphere, boundingCube, meshSimplification
static USDPHYSICS_API const TfTokenVector& GetSchemaAttributeNames ( bool  includeInherited = true)
static

Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.

Does not include attributes that may be authored by custom/extended methods of the schemas involved.

Member Data Documentation

const UsdSchemaType schemaType = UsdSchemaType::SingleApplyAPI
static

Compile time constant representing what kind of schema this class is.

See Also
UsdSchemaType

Definition at line 69 of file meshCollisionAPI.h.


The documentation for this class was generated from the following file: