24 #ifndef PHYSXSCHEMA_GENERATED_PHYSXFORCEAPI_H
25 #define PHYSXSCHEMA_GENERATED_PHYSXFORCEAPI_H
31 #include "pxr/usd/usd/apiSchemaBase.h"
32 #include "pxr/usd/usd/prim.h"
33 #include "pxr/usd/usd/stage.h"
36 #include "pxr/base/vt/value.h"
38 #include "pxr/base/gf/vec3d.h"
39 #include "pxr/base/gf/vec3f.h"
40 #include "pxr/base/gf/matrix4d.h"
42 #include "pxr/base/tf/token.h"
43 #include "pxr/base/tf/type.h"
45 PXR_NAMESPACE_OPEN_SCOPE
75 static const UsdSchemaType
schemaType = UsdSchemaType::SingleApplyAPI;
82 : UsdAPISchemaBase(prim)
90 : UsdAPISchemaBase(schemaObj)
102 static const TfTokenVector &
116 Get(
const UsdStagePtr &stage,
const SdfPath &path);
135 Apply(
const UsdPrim &prim);
146 friend class UsdSchemaRegistry;
148 static const TfType &_GetStaticTfType();
150 static bool _IsTypedSchema();
154 const TfType &_GetTfType()
const override;
176 UsdAttribute
CreateForceEnabledAttr(VtValue
const &defaultValue = VtValue(),
bool writeSparsely=
false)
const;
226 UsdAttribute
CreateModeAttr(VtValue
const &defaultValue = VtValue(),
bool writeSparsely=
false)
const;
251 UsdAttribute
CreateForceAttr(VtValue
const &defaultValue = VtValue(),
bool writeSparsely=
false)
const;
274 UsdAttribute
CreateTorqueAttr(VtValue
const &defaultValue = VtValue(),
bool writeSparsely=
false)
const;
289 PXR_NAMESPACE_CLOSE_SCOPE
PHYSXSCHEMA_API UsdAttribute CreateForceAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetForceAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
static const UsdSchemaType schemaType
Compile time constant representing what kind of schema this class is.
PhysxSchemaPhysxForceAPI(const UsdSchemaBase &schemaObj)
Construct a PhysxSchemaPhysxForceAPI on the prim held by schemaObj .
PHYSXSCHEMA_API UsdAttribute GetForceAttr() const
Force to apply defined in global or local frame depending on worldFrameEnabled.
PHYSXSCHEMA_API UsdSchemaType _GetSchemaType() const override
Returns the type of schema this class belongs to.
PhysX schema API that applies a force and torque to a rigid body (UsdGeom.Xformable with UsdPhysicsRi...
static PHYSXSCHEMA_API PhysxSchemaPhysxForceAPI Get(const UsdStagePtr &stage, const SdfPath &path)
Return a PhysxSchemaPhysxForceAPI holding the prim adhering to this schema at path on stage...
PhysxSchemaPhysxForceAPI(const UsdPrim &prim=UsdPrim())
Construct a PhysxSchemaPhysxForceAPI on UsdPrim prim .
PHYSXSCHEMA_API UsdAttribute GetModeAttr() const
Force mode, can be either a force or an acceleration.
PHYSXSCHEMA_API UsdAttribute GetWorldFrameEnabledAttr() const
Boolean defining whether the force and torque are in world frame or in local frame.
PHYSXSCHEMA_API UsdAttribute CreateTorqueAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetTorqueAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
static PHYSXSCHEMA_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
static PHYSXSCHEMA_API PhysxSchemaPhysxForceAPI Apply(const UsdPrim &prim)
Applies this single-apply API schema to the given prim.
PHYSXSCHEMA_API UsdAttribute GetForceEnabledAttr() const
Boolean defining whether the force and torque are enabled or disabled.
PHYSXSCHEMA_API UsdAttribute CreateModeAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetModeAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.
virtual PHYSXSCHEMA_API ~PhysxSchemaPhysxForceAPI()
Destructor.
PHYSXSCHEMA_API UsdAttribute CreateForceEnabledAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetForceEnabledAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create...
PHYSXSCHEMA_API UsdAttribute GetTorqueAttr() const
Torque to apply defined in the global or local frame depending on worldFrameEnabled.
PHYSXSCHEMA_API UsdAttribute CreateWorldFrameEnabledAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetWorldFrameEnabledAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create...