3.0.0 (7/13/22)¶
The USDRT Scenegraph ABI is NOT stable for this release.
Additional RT Scenegraph APIs
UsdPrim::GetChildren
SdfPath::GetAncestorsRange
Added copy and deepcopy support to Gf Python bindings
2.0.0¶
The USDRT Scenegraph ABI is NOT stable for this release.
Add missing APIs for Quat-related methods on usdrt.Gf.Matrix classes
Internal cleanup to use Fabric C++ wrappers
Add repr for VtArray python bindings
Add GetPseudoRoot to usdrt::UsdStage
Adds RT Scene Delegate
USD->Fabric population plugin
UJITSO mesh merging on load
Geometry streaming support
Viewer updates
New USDRT::GfRange3d and python bindings
Item accessors for Quat and Matrix Pyhon bindings
Adds vector-type methods for resizing VtArray
1.0.1¶
The USDRT Scenegraph ABI is NOT stable for this release.
Added support for missing Attribute.Get/Set for Quat types in Python
Added tests to track remaining outstanding type support
Fixed Fabric types for Matrix data
Fixed GetStageInProgressId Python bindings
Added Stage.SetAttributeValue API to Python to shortcut Python overhead when setting multiple attribute values
1.0.0¶
The USDRT Scenegraph ABI is NOT stable for this release.
Several new features for
usdrt::VtArray
Python bindings support buffer protocol
Python bindings support
__cuda_aray_interface__
for populating from GPU sourcesSafer reads and writes from Fabric data
Renamed DetachFromFabric to DetachFromSource to reflect that VtArray may be referencing data from a buffer protocol input, a cuda array input, or a Fabric CPU or GPU memory input
usdrt::UsdStage::Attach
will create a StageWithHistory for a StageId if one does not existInitial support for writeback to USD from USDRT from
usdrt::UsdStage
WriteToLayer
will write to an arbitrary external layer not in use on the underlying USD StageWriteToStage
will write back to the underlying USD Stage
Update to 1.0.0 version number following reports of issue with
0.*
versions, the RT Scenegraph ABI is still considered unstable and subject to breaking changes
0.5.1¶
The USDRT Scenegraph ABI is NOT stable for this release.
Initial release of USDRT Scenegraph API for Kit.
This is an early release for experimentation and initial explorations with production integration.