OmniGraph Node omni.graph.nodes.MoveToTransform¶
omni.graph.nodes.MoveToTransform Properties¶
Name |
Value |
---|---|
Version |
1 |
Extension |
omni.graph.nodes |
Has State? |
False |
Implementation Language |
C++ |
Default Memory Type |
cpu |
Generated Code Exclusions |
None |
uiName |
Move to Transform |
__categories |
sceneGraph |
Generated Class Name |
OgnMoveToTransformDatabase |
Python Module |
omni.graph.nodes |
omni.graph.nodes.MoveToTransform Description¶
Perform a transformation maneuver, moving a prim to a target transformation given a speed and easing factor. Transformation, Rotation, and Scale from a 4x4 transformation matrix will be applied Note: The Prim must have xform:orient in transform stack in order to interpolate rotations
omni.graph.nodes.MoveToTransform Inputs¶
Name |
Type |
Default |
Required? |
Descripton |
---|---|---|---|---|
inputs:execIn |
execution |
None |
Y |
The input execution |
uiName |
Execute In |
|||
inputs:exponent |
float |
2.0 |
Y |
The blend exponent, which is the degree of the ease curve (1 = linear, 2 = quadratic, 3 = cubic, etc). |
__default |
2.0 |
|||
inputs:prim |
bundle |
None |
The prim to be transformed |
|
inputs:primPath |
path |
None |
The source prim to be transformed, used when ‘usePath’ is true |
|
inputs:speed |
double |
1.0 |
Y |
The peak speed of approach (Units / Second) |
__default |
1.0 |
|||
inputs:stop |
execution |
None |
Y |
Stops the maneuver |
uiName |
Stop |
|||
inputs:target |
matrixd[4] |
[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]] |
Y |
The desired local transform |
uiName |
Target Transform |
|||
inputs:usePath |
bool |
False |
Y |
When true, the ‘primPath’ attribute is used, otherwise it will read the connection at the ‘prim’ attribute |
__default |
false |
omni.graph.nodes.MoveToTransform Outputs¶
Name |
Type |
Default |
Required? |
Descripton |
---|---|---|---|---|
outputs:finished |
execution |
None |
Y |
The output execution, sent one the maneuver is completed |
uiName |
Finished |