OmniGraph Node omni.graph.action.OnObjectChange¶
omni.graph.action.OnObjectChange Properties¶
Name |
Value |
---|---|
Version |
3 |
Extension |
omni.graph.action |
Has State? |
False |
Implementation Language |
C++ |
Default Memory Type |
cpu |
Generated Code Exclusions |
None |
uiName |
On USD Object Change |
__categories |
graph:action,event |
Generated Class Name |
OgnOnObjectChangeDatabase |
Python Module |
omni.graph.action |
omni.graph.action.OnObjectChange Description¶
Executes an output execution pulse when the watched USD Object changes
omni.graph.action.OnObjectChange Inputs¶
Name |
Type |
Default |
Required? |
Descripton |
---|---|---|---|---|
inputs:onlyPlayback |
bool |
True |
Y |
When true, the node is only computed while Stage is being played. |
literalOnly |
1 |
|||
uiName |
Only Simulate On Play |
|||
__default |
true |
|||
inputs:path |
path |
None |
The path of object of interest (property or prim). If the prim input has a target, this is ignored |
|
literalOnly |
1 |
|||
uiName |
Path |
|||
inputs:prim |
bundle |
None |
The prim of interest. If this has a target, the path input will be ignored |
|
literalOnly |
1 |
|||
uiName |
Prim |
omni.graph.action.OnObjectChange Outputs¶
Name |
Type |
Default |
Required? |
Descripton |
---|---|---|---|---|
outputs:changed |
execution |
None |
Y |
The execution output |
uiName |
Changed |
|||
outputs:propertyName |
token |
None |
Y |
The name of the property that changed |
uiName |
Property Name |