OmniGraph Node omni.graph.ui.ReadViewportPressState¶
omni.graph.ui.ReadViewportPressState Properties¶
Name |
Value |
---|---|
Version |
1 |
Extension |
omni.graph.ui |
Has State? |
False |
Implementation Language |
C++ |
Default Memory Type |
cpu |
Generated Code Exclusions |
None |
uiName |
Read Viewport Press State (BETA) |
__categories |
ui |
Generated Class Name |
OgnReadViewportPressStateDatabase |
Python Module |
omni.graph.ui |
omni.graph.ui.ReadViewportPressState Description¶
Read the state of the last viewport press event from the specified viewport. Note that viewport mouse events must be enabled on the specified viewport using a SetViewportMode node.
omni.graph.ui.ReadViewportPressState Inputs¶
Name |
Type |
Default |
Required? |
Descripton |
---|---|---|---|---|
inputs:gesture |
token |
Left Mouse Press |
Y |
The input gesture to trigger viewport press events |
displayGroup |
parameters |
|||
allowedTokens |
Left Mouse Press,Right Mouse Press,Middle Mouse Press |
|||
__allowedTokens |
{“LeftMouseDrag”: “Left Mouse Press”, “RightMouseDrag”: “Right Mouse Press”, “MiddleMouseDrag”: “Middle Mouse Press”} |
|||
uiName |
Gesture |
|||
__default |
“Left Mouse Press” |
|||
inputs:useNormalizedCoords |
bool |
False |
Y |
When true, the components of 2D position outputs are scaled to between 0 and 1, where 0 is top/left and 1 is bottom/right. When false, components are in viewport render resolution pixels. |
uiName |
Use Normalized Coords |
|||
__default |
false |
|||
inputs:viewport |
token |
Viewport |
Y |
Name of the viewport window to watch for press events |
uiName |
Viewport |
|||
__default |
“Viewport” |
omni.graph.ui.ReadViewportPressState Outputs¶
Name |
Type |
Default |
Required? |
Descripton |
---|---|---|---|---|
outputs:isPressed |
bool |
None |
Y |
True if the specified viewport is currently pressed |
uiName |
Is Pressed |
|||
outputs:isReleasePositionValid |
bool |
None |
Y |
True if the press was released inside of the viewport, and false otherwise |
uiName |
Is Release Position Valid |
|||
outputs:isValid |
bool |
None |
Y |
True if a valid event state was detected and the outputs of this node are valid, and false otherwise |
uiName |
Is Valid |
|||
outputs:pressPosition |
double[2] |
None |
Y |
The position at which the specified viewport was last pressed |
uiName |
Press Position |
|||
outputs:releasePosition |
double[2] |
None |
Y |
The position at which the last press on the specified viewport was released, or (0,0) if the press was released outside of the viewport or the viewport is currently pressed |
uiName |
Release Position |