OmniGraph Node omni.syntheticdata.SdPostRenderVarDisplayTexture

omni.syntheticdata.SdPostRenderVarDisplayTexture Properties

Name

Value

Version

1

Extension

omni.syntheticdata

Has State?

False

Implementation Language

C++

Default Memory Type

cpu

Generated Code Exclusions

None

__tokens

[“LdrColorSD”, “Camera3dPositionSD”, “DistanceToImagePlaneSD”, “DistanceToCameraSD”, “InstanceSegmentationSD”, “SemanticSegmentationSD”, “NormalSD”, “TargetMotionSD”, “BoundingBox2DTightSD”, “BoundingBox2DLooseSD”, “BoundingBox3DSD”, “OcclusionSD”, “TruncationSD”, “CrossCorrespondenceSD”, “SemanticBoundingBox2DExtentTightSD”, “SemanticBoundingBox2DInfosTightSD”, “SemanticBoundingBox2DExtentLooseSD”, “SemanticBoundingBox2DInfosLooseSD”, “SemanticBoundingBox3DExtentSD”, “SemanticBoundingBox3DInfosSD”, “SemanticBoundingBox3DCamExtentSD”, “SemanticBoundingBox3DCamCornersSD”, “autoMode”, “colorMode”, “scaled3dVectorMode”, “clippedValueMode”, “normalized3dVectorMode”, “segmentationMapMode”, “instanceMapMode”, “semanticPathMode”, “semanticLabelMode”, “semanticBoundingBox2dMode”, “rawBoundingBox2dMode”, “semanticBoundingBox3dMode”, “rawBoundingBox3dMode”, “pinhole”, “perspective”, “orthographic”, “fisheyePolynomial”]

__categories

graph:postRender,rendering,internal

Generated Class Name

OgnSdPostRenderVarDisplayTextureDatabase

Python Module

omni.syntheticdata

omni.syntheticdata.SdPostRenderVarDisplayTexture Description

Synthetic Data node to copy the input aov texture into the corresponding visualization texture

omni.syntheticdata.SdPostRenderVarDisplayTexture Inputs

Name

Type

Default

Required?

Descripton

inputs:cameraFisheyeParams

float[]

[]

Y

Camera fisheye projection parameters

inputs:cameraModel

int

0

Y

Camera model (pinhole or fisheye models)

inputs:cameraNearFar

float[2]

[0.0, 0.0]

Y

Camera near/far clipping range

inputs:exec

execution

None

Y

Trigger

inputs:gpu

uint64

0

Y

Pointer to shared context containing gpu foundations

uiName

gpuFoundations

inputs:instanceMapSDCudaPtr

uint64

0

Y

cuda uint16_t buffer pointer of size numInstances containing the instance parent semantic index

inputs:instanceMappingInfoSDPtr

uint64

0

Y

uint buffer pointer containing the following information : [numInstances, minInstanceId, numSemantics, minSemanticId, numProtoSemantic]

inputs:metersPerSceneUnit

float

0.0

Y

Scene units to meters scale

inputs:mode

token

autoMode

Y

Display mode

__default

“autoMode”

inputs:parameters

float[4]

[0.0, 5.0, 0.33, 0.27]

Y

Display parameters

__default

[0.0, 5.0, 0.33, 0.27]

inputs:renderVar

token

Y

Name of the input RenderVar to display

inputs:renderVarDisplay

token

Y

Name of the output display RenderVar

inputs:rp

uint64

0

Y

Pointer to render product for this view

uiName

renderProduct

inputs:sdDisplayHeight

uint

0

Y

Visualization texture Height

inputs:sdDisplayWidth

uint

0

Y

Visualization texture width

inputs:sdSemBBoxDisplayInfosCudaPtr

uint64

0

Y

Cuda buffer containing the BoundingBoxDisplayInfos

inputs:sdSemBBoxExtentCudaPtr

uint64

0

Y

Cuda buffer containing the BoundingBox2DExtent

inputs:semanticLabelTokenSDCudaPtr

uint64

0

Y

cuda uint64_t buffer pointer of size numSemantics containing the semantic label token

inputs:semanticMapSDCudaPtr

uint64

0

Y

cuda uint16_t buffer pointer of size numSemantics containing the semantic parent semantic index

inputs:semanticPrimTokenSDCudaPtr

uint64

0

Y

cuda uint64_t buffer pointer of size numSemantics containing the semantic path token

inputs:semanticWorldTransformSDCudaPtr

uint64

0

Y

cuda float44 buffer pointer of size numSemantics containing the world semantic transform

inputs:swhFrameNumber

uint64

0

Y

Fabric frame number

omni.syntheticdata.SdPostRenderVarDisplayTexture Outputs

Name

Type

Default

Required?

Descripton

outputs:cudaPtr

uint64

None

Y

Display texture CUDA pointer

outputs:exec

execution

None

Y

Trigger

outputs:format

uint64

None

Y

Display texture format

outputs:height

uint

None

Y

Display texture height

outputs:renderVarDisplay

token

None

Y

Name of the output display RenderVar

outputs:width

uint

None

Y

Display texture width